Sep
7th

Square Enix?s 2008 Xbox 360 RPG round-up

While it must be admitted that Square Enix has not shown much love to the Xbox 360 by way of role-playing games aside from the MMORPG series Final Fantasy XI, Fall and Winter 2008 will bring a much needed end to the drought.

It?s refreshing to know that there is still potential for the Xbox 360 to continue to grow and diversify its library among an overwhelming sea of first-person shooters. If companies continue to develop Xbox 360-exclusive role-playing games, it may just force me to reconsider dusting off my Xbox 360 and placing more faith in its controversial hardware. The development of more role-playing games may even hold the potential to boost Xbox 360 sales as its finally beginning to seriously reach out to this vast group of gamers.

Released exclusively for the Xbox 360 on September 2, 2008, Infinite Undiscovery is Square Enix?s ambitious attempt to revolutionize the future of RPG game play elements as we now know it. The plot unfolds around a young flute player named Capell, who happens upon a case of mistaken identity that initially lands him in prison by the Order of Chains. The conflict escalates to sever the chans othat bind the moon to his world by revolting against the wicked Order of Chains who presently hold control over the lands.

Infinite Undiscovery envelops players into a completely real-time world where encounters can occur unexpectedly and at anytime, even while sifting through an inventory menu. All decisions that players make throughout the game promise to have rippling effects influencing the course of future occurrences. This game transitions between night and day about every 10 minutes and players must use this element in order to effectively progress through the game (i.e. successfully infiltrating enemy stations under the cover of night makes a lot more sense than the brightness of day)

Alongside the constant transition of day to night, Infinite Undiscovery?s actual environment promises to play an integral part in a player?s strategy. While this game boasts a cast of up to 18 characters, actual battle parties consist of up to 4 characters at one time. Players will directly control the main character Capell while leaving the remaining 3 characters to the mercy of the intelligence of the in-game AI.

A month later, The Last Remnant will hit North American markets on November 20, 2008. While The Last Remnant does not share the common trait of exclusivity as the aforementioned game, it will be released on the Xbox 360 first while its Playstation 3 and Windows versions have yet to receive a release date. The Last Remnant takes place in a world chock full of interesting and distinct humanoid races including fish-like people, small reptilians, rabbit-like creature and felines with four arms. The story revolves around ?Remnants? which are enigmatic and highly sought after ancient artifacts that posses immense magical powers.

The hero of this story is an 18-year-old swordsman, Rush Sykes, who is attempting to rescue his kidnapped sister from a mysterious man. Rush soon becomes engulfed in a global conflict involving the Remnants. The full cast of characters remains ambiguous even now, but is seems as though the full party of playable characters will number at approximately 10.

The Last Remnant will feature a new battle system labeled ?Turn-burst?, which is a command-based system consisting of symbol encounters meaning that there are no random encounters. There will be Quick-Time events (a la Shenmue and Resident Evil 4) where players must quickly enter a series of button combinations with precise timing in order to succeed. Thrust into massive battles of up to 70 enemies at once, players will fight alongside a ?Union”composed of several soldiers with varying skills, including morale.

Saving the best for last, Final Fantasy XIII will be released sometime Winter 2008 with a rumored expectant date of December 13, 2008. Final Fantasy XIII is the flagship title of the Fabula Nova Crystallis Final Fantasy XIII collection that consists of additionally two other titles: Agito and Versus. However, Final Fantasy XIII will be the only title in the collection that will be available for both the Xbox 360 and Playstation 3.

The plot of the latest installment to Square Enix?s most epitomized series will unveil itself in a floating paradise known as Cocoon whose sustinence is controlled by a Crystal. The main antagonistic group of this story is known as Pulse and much remains a mystery except that Cocoon?s Holy Government quarantines anyone associated with its influence and ultimately banishes them from the city. A lone woman, named Lightning, has been chosen by the Crystals to supposedly institute the destruction of the world.

The battle system will be mainly comprised of a tweaked Active Time Battle (ATB) and a new Overlock mode where players may induce a slow-motion affects everyone save the player (think Max Payne or the Matrix). Players can string together actions in order to multiply the damage dealt to enemies but, should the ATB bar reach zero, players will be forced to wait until it replenishes before making any further moves. Additionally, a map will be stationed at the upper left-hand corner of the battle screen to provide information to players about the range of influence of fighting during battles.

Beast summoning will be making a return to this latest installment to the Final Fantasy series and will be usable both in and out of battle. Confirmed summonable beasts include Ifrit, Siren, Carbuncle, and Shiva. In regards to online details, Final Fantasy XIII is meant to remain a traditional offline experience but will have a special, yet-to-be-announced online feature.

Source: Gamer Tell

Aug
20th

Title of Blog Post

Here’s good news for you Final Fantasy players out there: The demo version of RPG Final Fantasy XIII is said to be over 90 minutes long.

Japanese gamer bible Famitsu is reporting that the playable game preview included with the purchase of the Final Fantasy: Advent Children Complete DVD will last longer than the film. And the film is over two hours. Hence: Very long demo. Supposedly, the demo will cover the very beginning of FF XIII, so no spoilers, either.

The DVD is scheduled for a March of 2009 release in Japan, and will contain HD trailers of Final Fantasy Versus XIII and Final Fantasy Agito XIII, making them the first released trailers of the Fabula Nova Crystallis series. No word on a North American release yet.

Final Fantasy XIII is scheduled for some time in 2009 for the PS3, 360 and maybe PC.

Source: G4TV

Aug
19th

Chrono Trigger DS Remake Dated

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Publisher Square Enix has formally announced a release date for the DS edition of its celebrated SNES RPG classic Chrono Trigger, slated for release in America on November 28.

In addition to new dungeons built specifically for the game’s Nintendo DS appearance, Square Enix revealed that the game will include an Arena mode, which “adds exciting new dimensions” to the classic RPG. No further details were immediately available.

The company had previously revealed that Chrono Trigger DS would include some form of wireless multiplayer, though it is not yet clear whether the Arena mode will serve as the promised multiplayer component.

Source: Shack News

Aug
9th

Mass Effect coming to Nintendo DS

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Mass Effect (PC, 360) developer BioWare is examining the possibility of further updates to its space-age RPG following the release of the first downloadable content pack earlier this year, studio president Greg Zeschuk revealed.

“We said it was a trilogy so there’s some stuff happening,” Zeschuk told MTV Multiplayer. “We’re also looking at some other post-release content… You know how we are. We’re always very circumspect until we can go ‘Aha! There it is!’”

The executive added, “With everything we build now, we want to have this long-term relationship with the customer and always have something for them to try. So we’re definitely looking at that for Mass Effect.”

The company is currently at work on Sonic Chronicles: The Dark Brotherhood (NDS) in collaboration with Sega, but BioWare’s Nintendo DS development may not end there. Sonic Chronicles lead designer Miles Holmes stated that the studio is exploring “basically anything that reinforces” BioWare’s existing franchises.

“I tell you which one I would want. I want the Mass Effect one,” Holmes told Eurogamer. “We have a lot of big plans for Mass Effect. Having a DS version would be an awesome way to keep interest alive and keep it going in addition to [Mass Effect 2].”

The developer added that BioWare’s handheld team aims to reinforce major title releases such as the company’s upcoming fantasy RPG Dragon Age: Origins, and will build up to three projects at once at full capacity.

Sonic Chronicles: The Dark Brotherhood is slated to hit retailers this coming fall.

Source: Shack News

Aug
7th

Chrono Trigger Confirmed for European Launch

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Originally released in 1995 on Super NES, Chrono Trigger has been hailed as one of the greatest games of all time by critics and fans alike. With a unique and multifaceted storyline, the game revolutionized the world of RPGs with never-before-seen features, including an unprecedented soundtrack and multiple endings determined by side quests and the player’s actions.

With artwork by famed manga artist Akira Toriyama and an unprecedented and inspiring musical score created by Yasunori Mitsuda, Chrono Trigger represents the best-in-class of the video game world. This newly revamped edition maintains all of the game’s original elements and spirit while introducing the portability, dual-screen presentation and Touch-Screen functionality of NDS. Players will soon be able to rediscover the exhilarating RPG experience, breathtaking storyline and innovative gameplay in the palm of their hands.

John Yamamoto, president and chief executive officer of Square Enix Ltd. comments, “It gives me great pleasure to see Chrono Trigger being released in Europe and the PAL territories. With its ground breaking story and gameplay, this epic RPG with multiple endings has already won the hearts of many fans and I hope it delights a whole new audience of players into revisiting the Chrono Trigger world time and again.”

When a newly developed teleportation device malfunctions at the Millennial Fair, young Crono must travel through time to rescue his misfortunate companion from an intricate web of past and present perils. The swashbuckling adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono’s race against time to change the course of history and bring about a brighter future.

Key Features:

* A masterpiece with an engaging and unparalleled storyline, leading to the discovery of multiple epic conclusions to a journey that transcends time
* An unprecedented and inspiring musical score created by Yasunori Mitsuda
* Intriguing battle system made possible by the unique combination of the Active Time Battle system and Tech skills
* Famed character designer Akira Toriyama lends his signature art style to create the vibrant world that has captivated gamers around the world
* Taking advantage of the Nintendo DS hardware, Chrono Trigger makes its way onto the portable platform with all-new dual screen presentation and Touch-Screen functionality
* A brand new dungeon and a Wireless Play mode adds exciting new dimensions to this timeless classic

* Chrono Trigger, not yet been rated, is scheduled for release in North America this Holiday season, expected in Rurope early 2009.

Source: Worth Playing

Aug
4th

Final Fantasy XIII will only be ported to 360 which means MORE delays

The latest game in the seminal RPG series will be made for PS3 first, and ported to 360 later. This will likely delay the release of the game in the U.S. even more, as FFXIII will be coming to PS3 and 360 simultaneously in the West.

At Square Enix’s DK Sigma 3713 event in Japan, GameSpot is reporting that the company showed off a video that detailed Final Fantasy XIII’s development. In that video, director Motomu Toriyama stated flatly that the development had not yet even begun on the Xbox 360 version of the game.

“We haven’t changed the direction of the development. We’re making the PS3 version first, and then porting to the 360 later,” said Motomu. “I’m telling them to not think about the Xbox 360 right now. We can think about it after the development kits arrive.”

Final Fantasy XIII will release on the PS3 and Xbox 360 simultaneously in the U.S. and Europe and will be exclusive to the PS3 in Japan. A demo of the RPG will be made available on the Blu-ray version of Final Fantasy VII: Advent Children.

Source: Game Daily

Jul
26th

More Fragile Wii RPG Screenshots

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Bandai Namco is pushing its Venus & Braves RPG development team hard at the moment to get its latest Wii role-playing game completed as soon as possible and the latest screenshots that have been made available just go to show exactly how much progress has been made on at least the visual aesthetics of the title so far.

Various new screenshots have appeared via the game?s official Japanese blog and show just how far the game has come since its original unveiling late last year when most thought it looked very rough around the edges. Check out the new screenshots below:

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According to IGN?s Wii channel, the game transitions seamlessly into battle as players are pitted against all varieties of creatures, including some who move in groups. During the heat of battle, players will have to keep making use of the Nunchuk in order to keep the protagonist moving around, whilst the buttons of the Wii Remote will act as means for performing attack maneouvres, with weapons being selected depending on the enemy currently being faced. Further into the game, the main character, Seto, will meet at least three other characters: Ren, Sai and Kuro. Ren is the white-haired girl who is the subject of Seto?s search, whilst Sai is another female character who crosses paths with Seto half-way through the adventure. Finally there is Kuro, a boy who is on a mission, just like Seto, attempting to search through this world of ruins for something dear to him. Kuro?s search is centered in the Tokyo Tower area as he attempts to find the location depicted in a picture that he believes will lead him to the revelation of he forgotten past.

With Fragile due for a 2008 release in Japan, more details are expected at this year?s Tokyo Games Show in September and with any luck there will also be news of a Western release?

Source: Nintendic

Jul
24th

Chrono Trigger DS Port Scan

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I found this image while browsing on the net and thought that because we only recently posted about the Chrono Trigger DS Port that was announced that it would be a good idea to post this. I am not a translator but it shows a page of images and text on the Chrono Trigger DS Port currently under way.

Jul
21st

PanfobiA

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The Italian based company Kiki Technology has planned to develop an ambitious RPG designed specifically for the iPhone. The RPG will be created with a traditional 2D RPG look, featuring more than 100 hours of gameplay and once players complete the game in solo mode, multiplayer mode will be unlocked, which will transition the player into the MMORPG aspect of PanfobiA.

PanfobiA is not the only game with MMORPG in mind, Aurora Feint, the puzzle based RPG also has plans to expand their world into the MMORPG realm. MMORPGs on mobile handsets does sound a bit crazy, but there are some promising aspects to it.

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The problem with MMOs on the desktop is you can only play it when you are at home and carrying around a laptop isn?t always easy and Internet connectivity is hard to come by when traveling.

An iPhone MMO game on the other hand could be accessed practically any where there is a wireless signal, and the iPhone?s size being so compact you?d always have it with you.

Although that does sound great, the one major downfall is battery life, everyone knows MMO’s are notorious time sinks, and the fact that games in general are the most hardware intensive applications you can run on the iPhone. Based on those two points, it?s hard to imagine a full MMO experience on the iPhone unless you plan on being tethered to a power outlet.

It?s good to see developers aiming high, the iPhone was meant for greater games than just puzzle and card games.

Source: OSX Reality

Jul
19th

Chrono Trigger DS Port

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Thats right, I could hardly believe it when I first heard it too.
Apparently Square Enix are making a DS port of the SNES classic, Chrono Trigger. I heard it will be a direct port with all the same characters and story, but just with added functionality to take advantage of the Nintendo DS features.

Now this is got to be now on my top 10 list of games I am looking forward to.

We will bring you latest news on this as we get it.